Introduction of the ebook: Low Chicago

Đánh giá : 4.00 /5 (sao)




In George R. R. Martin’s latest Wild Cards adventure, a gang of criminals are scattered across time and threaten the stability of the world

Perfect for current fans and new readers alike, Low Chicago is an all-new time travel adventure that leads to the criminal underworld of 1920s Chicago, featuring a fresh cast of characters from the Wild Cards universe.

Edited by #1 New Y In George R. R. Martin’s latest Wild Cards adventure, a gang of criminals are scattered across time and threaten the stability of the world

Perfect for current fans and new readers alike, Low Chicago is an all-new time travel adventure that leads to the criminal underworld of 1920s Chicago, featuring a fresh cast of characters from the Wild Cards universe.

Edited by #1 New York Times bestselling author George R. R. Martin, Low Chicago features the writing talents of Saladin Ahmed, Paul Cornell, Marko Kloos, John Jos. Miller, Mary Anne Mohanraj, Kevin Andrew Murphy, Christopher Rowe, and Melinda M. Snodgrass.

Now in development for TV: Rights to develop Wild Cards have been acquired by Universal Cable Productions, the team behind The Magicians and Mr. Robot, with the co-editor of Wild Cards, Melinda Snodgrass, as executive producer. …more

Review ebook Low Chicago

This is the 25th volume of the Wild Cards series, and it’s still fresh and fun and vibrant. In fact, this one struck me as being a bit lighter and more fun than some of the other more recent books. It’s pretty much unconnected from any existing narrative from previous volumes, so it would be possible to enjoy this one without being familiar with any of the others. It’s the story of a card game (naturally) gone awry, with the players being scattered through time by Croyd Crenson’s (Roger Zelazny’ This is the 25th volume of the Wild Cards series, and it’s still fresh and fun and vibrant. In fact, this one struck me as being a bit lighter and more fun than some of the other more recent books. It’s pretty much unconnected from any existing narrative from previous volumes, so it would be possible to enjoy this one without being familiar with any of the others. It’s the story of a card game (naturally) gone awry, with the players being scattered through time by Croyd Crenson’s (Roger Zelazny’s Sleeper from the very beginning of the series) latest ability. Croyd teams with Nighthawk to gather them back together, thus preserving the timeline from The Butterfly Effect proposed in the famous story by Heinlein… or was it Asimov… the delightful last line of this book solves the mystery. All of the castaways end up in historical Chicago settings, and we visit the fire, the World’s Fair, the Democratic Convention of 1968, etc. I particularly enjoyed Paul Cornell’s dinosaur story, the overall framing pieces by John Jos. Miller, and the 1968 story by Melinda Snodgrass. I’ll admit that my initial reaction to the addition of time travel to the Wild Cards universe was that it was an unnecessary complication (like when they added the holodeck to the Enterprise), but it seems to be a one-time thing and it worked out to be an entertaining piece of the puzzle. (Twenty-five volumes… goodness, where does the time go?) …more

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